Dev Turns Claude Into Blender 3D Artist, Open-Sources Game Skill

Developer Majid Manzarpour demonstrated Claude Opus 5.5 completing modeling, texturing and rigging of a character in Blender purely through code, starting from a single concept sheet — hair-level details included. He packaged the workflow into the first game-development Blender skill, open-sourced it, and validated it by building a Mario 64-style 3D game in 8 hours.

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2026-09-24 ~ 2026-09-25 · 9 related posts

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2 near-duplicate retellings: majidmanzarpour · majidmanzarpour