Blender agent skill turns concept art into rigged game assets — one user shipped a Mario 64-style game in 8 hours

majidmanzarpour · x · 2026-09-25

Majid Manzarpour open-sourced blender-game-skills, a set of Claude Code agent skills. The flagship blender-image-to-3d skill converts concept art, model sheets, and photos into game-ready 3D assets via gated phases, ending in rigged GLB/FBX exports backed by rendered and measured evidence. Installable with npx skills from GitHub.

User IliaReingold ran the full pipeline: concept art first, then the skill to model and rig in Blender with two improvement passes, then had Claude wire it up in Godot with Ultracode to produce a Super Mario 64-style game — finished in 8 hours.

Related event: Claude builds and rigs 3D models in Blender from code; dev open-sources game skill(5 posts)→

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