Claude Models, Textures and Rigs a Blender Character in Pure Code, Packaged as a Game Dev Skill
majidmanzarpour · x · 2026-09-24
Developer majidmanzarpour showed Claude taking a character concept sheet and modeling, texturing and rigging it in Blender entirely via code. He packaged the workflow into his first Blender skill for game dev, so others can run it on their own art assets.
Related event: Dev Turns Claude Into Blender 3D Artist, Open-Sources Game Skill(9 posts)→
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