Dev open-sources Claude Code skills that turn concept art into rigged, game-ready 3D assets in Blender

majidmanzarpour · x · 2026-09-25

Developer Majid Manzarpour showed Claude Opus modeling a character in Blender and moving on to rigging, and open-sourced the agent skills behind it.

The blender-game-skills repo ships a blender-image-to-3d skill that converts reference images (concept art, model sheets, photos, sketches) into game-ready assets — characters, creatures, architecture, vehicles, props — via gated phases from brief to rigged GLB/FBX export, each validated with rendered evidence. Installable via npx skills into Claude Code and other agents.

Related event: Dev Open-Sources Claude Code Blender Skills That Turn Concept Art Into Rigged 3D Game Assets(9 posts)→

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