blender-game-skills open-sourced: one command turns reference art into rigged 3D assets

majidmanzarpour · x · 2026-09-24

The author open-sourced blender-game-skills, a growing set of Claude Code agent skills. The first, blender-image-to-3d, turns reference images (concept art, model sheets, photos, turnarounds, sketches) into game-ready 3D assets: characters, creatures, architecture, vehicles, props, weapons and environment pieces. The pipeline uses gated phases from brief to rigged export (GLB/FBX), each passed on rendered and measured evidence.

Install (Node.js 22.20+): npx skills add majidmanzarpour/blender-game-skills --skill blender-image-to-3d, landing in /.claude/skills/ for all projects. Each skill lives in its own folder and installs independently, with more Blender skills to come.

Related event: Claude Builds Rigged 3D Characters in Blender via Code, Open-Sourced(3 posts)→

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