Headsets hit 100-200g yet the criticism never stops: a dev's take on the VR doom loop
Scobleizer · x · 2026-09-12
Stefan Maier calls out VR's 'bizarre bubble' of perpetual criticism: headsets were 'too heavy' — so 100-200g ones arrived, only to be dismissed for wrong form factor and weight distribution. No decent games? The modding community brought AAA titles to VR in their spare time, only to be told installation is too hard for normal people.
His argument: instead of trashing every step publicly, give an industry already on the right track room to develop.
More from Embodied
- Awesome AI Hardware adds 8 vetted open-source AI×hardware projects — sujingshen · 2026-09-12
- Open-source digital koi pond doubles as a voice recorder for under $60 — TinfoilTricorn · 2026-09-12
- Adam Dorr asks if US should ban humanoid robot exports to all foreign countries — adam_dorr · 2026-09-12
- GPT-6 Astra shows 'step change' in spatial reasoning, solving 7/100 robot tasks vs zero for rival — The Decoder · 2026-09-12
- China's snake-like grid robot draws power from live wires, runs 24/7 inspections — prasanna_says · 2026-09-12
- Houston Methodist tests Apple Vision Pro to give surgeons better views in real procedures — Scobleizer · 2026-09-12