Dev Combines OpenCV and Claude to Rebuild 1:1 Board Game Maps and Render Dungeons

TheZachMueller used OpenCV and Claude to stitch 1:1 Descent 2e board maps with natural seam transitions and completed the first full dungeon render in his TTRPG engine; a follow-up RF-DETR Large detection test looked promising, though it mislabeled a monitor as a fridge.

2026-11-12 ~ 2026-11-12 · 3 related posts

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