OpenCV edge detection plus AI blending rebuild a Descent 2e board at 1:1 scale
TheZachMueller · x · 2026-11-12
Test two of TheZachMueller's AI-augmented Descent 2e setup: rebuilding the game board at 1:1 scale.
- Board assets exist on GitHub, but grids don't align exactly to the 1" pattern, so scaling had to be solved first
- A quick OpenCV edge-detection algorithm assembles tiles like a puzzle
- A model (6.1) then implements terrain blending so the seams don't look like "hot garbage" — screenshots compare original white outlines, thin charcoal seams, and blended artwork
A practical walkthrough of combining existing assets, CV algorithms, and AI polish into a physical tabletop enhancement system.
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