Developer Builds CUDA Rigid-Body Simulator Handling 200K Entities

Developer yacineMTB demonstrated a CUDA-based rigid-body simulator built on Box3D that supports up to 200,000 bodies and is precise enough for a 'MicroDuck' robot to walk realistically. The engine remains deterministic even with robots added, making it promising for AI simulation and robotics research.

2026-08-30 ~ 2026-08-30 · 4 related posts

2 near-duplicate retellings: eigenron · yacineMTB