Dev Builds CUDA Rigid-Body Simulator Handling 200K Bodies

On August 30, developer yacineMTB showcased a homegrown rigid-body physics simulator built on Box3D and running entirely on CUDA, supporting up to 200,000 concurrent rigid bodies with no MuJoCo involved. In the demo, a robot called Microduck walked with a lifelike, stable gait. He later confirmed the engine is deterministic and remains so even after adding the robot.

Confirmed

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2026-08-30 ~ 2026-08-30 · 6 related posts

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3 near-duplicate retellings: eigenron · yacineMTB · AlpinistXBT