bdsqlsz: LLM-driven 3D engines with diffusion textures will beat video diffusion
bdsqlsz · x · 2026-11-08
bdsqlsz proposes an alternative path: using LLMs to control a 3D game engine and then render diffusion textures is significantly cheaper — he likens it to DLSS5. Just as CG animation cost more than hand-drawn art, 3D models with diffusion textures will beat video diffusion models, he argues.
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