Developer argues against world models, backs cheaper 3D engine plus diffusion textures

Developer bdsqlsz argues that building world models on top of causal video diffusion adds randomness and cost, and proposes a cheaper alternative: LLM-controlled 3D game engines with diffusion-rendered textures, likened to DLSS5.

2026-11-08 ~ 2026-11-08 · 2 related posts