Building GTA-style open-world games with AI agents: describe a place, it becomes playable

paraschopra · x · 2026-10-27

Krishnan, a returning resident in paraschopra's batch, is building a toolkit for AI-agent-generated open-world games — his own engine plus tooling so that describing a place, mission or mechanic is enough to make it playable, with token costs tracked per street and per character. He'll use it to build Digitaluru, a GTA-style open-world Bangalore anyone can extend: model your street, run your shop, or turn a memory into a mission.

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