Operating fully in packed space: 10k-window shuffle drops from 7.86s/8.7GB to 0.85s/0.7GB
jmschreiber91 · x · 2026-10-20
Operating entirely in packed space, dinucleotide shuffling of 10k windows drops from 7.86s to 0.85s, with memory falling from 8.7GB to 0.7GB.
The author notes this magnitude is unlikely to be a memory problem on anyone's machine, and it also resolves an unrelated slowdown issue.
More from Research
- Gojo project generates 108 ornament designs from 36 skeletons with hierarchical pattern-aware coloring — debreuil · 2026-10-20
- Paper: 'Before They Can Solve' predicts a base model's post-training potential early — hyunw_kim · 2026-10-20
- Base-model probes predict cross-benchmark coding-agent potential at ρ=0.976 — hyunw_kim · 2026-10-20
- Three probes track post-training SWE-bench rankings, BPB hits ρ=0.964 — hyunw_kim · 2026-10-20
- NVIDIA asks: must you post-train every base model to find the best coding agent? — hyunw_kim · 2026-10-20
- SaTML got 450 submissions, 2x last year — chairs early-rejected ~40% of them — m2saxon · 2026-10-20