GPT-6 builds a full 3D roguelike level using just 3% of its quota

歸藏的AI工具箱 · wechat · 2026-09-06

Blogger 歸藏's AI Toolbox used GPT-6 (only 20×3% of quota) with Blender and Godot Engine to produce a complete 3D roguelike game level, featuring day/night cycles, weather, 3D modeling, textures, weapon switching, skills, and melee/ranged enemies.

The workflow took three rounds: generating a scene from chat context, refining it with GPT-Image 2.0 renders, then having the model integrate everything into Godot and build out the roguelike mechanics — a concrete look at frontier models' end-to-end 3D game creation ability.

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