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Dev Builds Daggerfall-Style Game Codexfall with Astra

Dimillian shared his workflow of pairing with Google's Astra agent 90% of the time, then built a playable Daggerfall-inspired game, Codexfall, entirely with it.

2026-09-06 ~ 2026-09-06 · 2 episodes · 7 posts

Episode 1 · Dev Uses Astra Agent's Fast Feedback Loop to Polish AI-Generated Game (2026-09-06, 2 posts)

Dimillian reports spending 90% of his time collaborating with Google's Astra agent, using a play-and-fix feedback loop to iterate on fast travel, combat and first-person controls.

Episode 2 · Developer Dimillian Builds Daggerfall-Inspired Codexfall with AI Coding Agent Astra (2026-09-06, 5 posts)

Developer Dimillian showcased using the AI coding tool Astra to take a Daggerfall-inspired procedurally generated game, Codexfall, from nothing to playable, as a test of whether an AI agent can end-to-end generate a complete game world. The game is playable directly in the browser, making it a tangible case study of how well current AI agents can handle large-scale project construction.

Confirmed

  • Development process: Dimillian first had Astra list all the systems needed to run the game, then asked it to write them into a roadmap document for tracking progress, and finally had it build the first vertical slice containing the foundations of all systems in ultra mode.
  • Game content: Codexfall is a large procedurally generated world with many systems, featuring numerous towns, dungeons, combat, conversational NPCs, and magic and guild systems — a first-person dungeon crawler themed around steel, magic, and exploring ruins.
  • End-to-end generation: The game's trailer was made entirely by Astra itself, including the soundtrack; entering any seed on the new game screen generates a brand-new game world.
  • Iteration approach: Dimillian iterated continuously by playing the game, focusing on polishing fast travel, combat feel, and the first-person perspective.

Why it matters

  • The project shows that AI agents can do more than write code — covering system planning (the roadmap document), music, promotional video, and seed-based procedural content generation — making it a fairly complete stress test of an agent's end-to-end development capabilities.