Codexfall: dev builds Daggerfall-style procedural world with Astra
Dimillian · x · 2026-09-06
Dimillian presents Codexfall, a Daggerfall-inspired game built to test Astra's ability to make game worlds come alive: a large procedural world with towns, dungeons, combat, NPCs with dialogue, magic and guild systems.
More from coding & agent
- One orchestrator prompt upgraded a 3D keyboard demo to 4K product viz — omarsar0 · 2026-09-06
- OpenClaw 2026.9.2 ships Muse Spark 1.3 support and faster chat performance — steipete · 2026-09-06
- Sebastian Aaltonen open-sources NoGraphicsAPI: a minimal graphics API in one header file — mike64_t · 2026-09-06
- $10 ESP32s plus coding agents make Weiser's ubiquitous computing dream tractable, says Matuschak — andy_matuschak · 2026-09-06
- Adversarial malleability: coding agents connect proprietary devices that resist interoperability — andy_matuschak · 2026-09-06
- Andy Matuschak rigs his camera with instant printing via a BTLE phone and coding agents — andy_matuschak · 2026-09-06