Vork Engine Lets Claude Write Shaders: 400K-Fish Underwater Scene Renders in 9 Minutes
ravisparikh · x · 2026-11-07
A reposted hands-on demo showcases Vork, a 3D and VFX engine built for AI agents: its core API fits in 2,500 tokens, and agents can write their own shaders, materials, cameras and physics.
Claimed numbers from the author:
- 2x more token-efficient than Blender, Unreal Engine and Houdini
- Up to 24x faster rendering
- Rust and Slang based, running on GPU via Metal/Vulkan
- A 1M-bird simulation with unique trajectories rendered in 97 seconds on one NVIDIA L4 GPU (Blender EEVEE: 31 minutes)
The reposter remixed the bird murmuration demo underwater with Opus: 400K fish plus a rigged manta ray, done in 9 minutes on an M3 128GB MacBook, with the prompt shared in a reply.
Related event: Voyager Team Open-Sources Vork, a 3D Engine Built for AI Agents(4 posts)→
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