Video-to-Game Workflow: Video Model Drafts the Gameplay, Claude Builds It in Three.js
OdinLovis · x · 2026-11-02
OdinLovis demos a 'Video2Game' pipeline: since Claude struggles to design original games from scratch, he first generates a gameplay video with H3 Max on fal, then has Claude turn it into a playable browser game — every image, 3D model and sound generated on fal, written entirely in three.js.
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