185k 4D Gaussians rendered interactively in 0.4ms on a 3090 Ti, Rust/WebGL + three.js

bilawalsidhu · x · 2026-11-01

Developer samehkhamis demonstrates interactive rendering of 185k tracked 4D Gaussians placed on a map, at 0.4ms per frame on a 3090 Ti. Built in Rust/WebGL sharing the same context as three.js, so depth tests and occlusion work out of the box — a notable engineering demo bringing dynamic (time-tracked) 3D reconstruction into real map scenes.

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