FrankenSim violin simulation only sounds right after simulating rosin friction on the bow
doodlestein · x · 2026-10-30
The developer shares the current state of all instrument simulations in FrankenSim, with an explorable link. Key insight from the violin: it sounded all wrong until the sim modeled the tensioned fibers in the bow and added rosin to increase bow-string friction. His takeaway: 'Simulate the physics, not the sound!' — every detail matters to how it sounds.
Related event: Dev Gets Realistic Violin Sound by Simulating Bow-Rosin Physics(2 posts)→
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