Dev Gets Realistic Violin Sound by Simulating Bow-Rosin Physics
A developer's FrankenSim project achieved realistic violin sound only after simulating bow hair fibers under tension and rosin-increased friction, rather than the sound itself. The work is shared with an online playable demo.
2026-10-30 ~ 2026-10-30 · 2 related posts
- Simulating violin sound by physics, not audio: rosin friction was the missing piece — doodlestein · 2026-10-30
1 near-duplicate retellings: doodlestein