Former games founder protypes an elemental fighting game with 'vibe UI' built on Claude and GPT

trq212 · x · 2026-10-30

A former games founder is prototyping an elemental fighting game as a side project, exploring UI directions with a 'vibe UI' approach using Claude and GPT for image generation. He notes a common frustration: agents tend to overload UIs with too much detail, though he likes the overall direction. His broader take: game-making is deeply satisfying and creative—don't outsource that vision to AI, collaborate with it. Follow-up posts show more explorations, including a favorite 'jumbotron' look.

Related event: Ex-Game Founder Explores Vibe UI for Fighting Game with Claude and GPT(3 posts)→

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