Art direction, not code, is why most 'Built with Claude' games look like slop
OrbiOrtelius · reddit · 2026-10-25
A Reddit post argues AI game dev's coding side has mostly caught up — functional mechanics are easy now — but most projects look like slop due to visuals: procedurally generated everything, generic assets, bad animation, no art direction. Experienced 3D artists hold a huge advantage right now; knowing modeling, texturing, lighting and look development separates bespoke from AI-generated. Tools can make the game; they can't give you taste.
Related event: Developers debate: AI game creation bottleneck is art, not code(2 posts)→
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