Dev builds a game demo in 2 days with Opus 5.5, Blender and Tripo assets

techartist_ · x · 2026-10-20

A developer spent two days pushing Opus 5.5 on a game concept: a few 3D assets came from Tripo, while Opus built the rest in Blender and code. The demo video invites judgment on whether people would play a full version — a showcase of frontier coding models' game-dev output.

Original post →

More from coding & agent

coding & agent channel →