Veteran game dev: AI frees creators from publishers where approval odds were under 5%
majidmanzarpour · x · 2026-10-19
- A game developer with 20 years in the industry argues there are fundamentally two ways to make a great game: one that fully realizes the creator's vision, and one that achieves massive market share.
- Under the traditional model, a pitch faced layers of scrutiny from publishers, management, and investors—approval and launch odds were under 5%. Today AI removes the need for massive upfront investment, letting genuine creators skip pitch decks and focus on making the game they believe in.
- Reposting, majidmanzarpour adds: AI shouldn't be conflated with slop. Slop is what happens when AI replaces the maker; used well, AI speeds up tedious workflow so more time goes to creative work—a tool for makers, not a substitute.
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