Retexture MakeHuman characters in ComfyUI: two workflows for per-part generation and refinement

o0ANARKY0o · reddit · 2026-10-19

The author shares a workflow for retexturing MakeHuman (via the Blender MPFB add-on) character UVs in ComfyUI, keeping textures in standard layouts usable in a 3D pipeline.

Two workflows are provided:

Options include blending, denoise strength, cavity maps, color maps, reference images, and many prompting modes. Workflow files are linked for download.

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