Sooool: latency-aware agent plays Touhou in real time, repo and guide open-sourced

wzenus · x · 2026-10-17

wzenus open-sourced Sooool, where the model plays real-time games frame-by-frame as a visual policy — no code-as-a-policy. The core challenge: the world keeps moving while the model thinks, so actions may be stale on arrival. Their 'autoresearch' loop:

Cost is about $50 per task in paid API calls, mostly final verification. Learned lessons include 'predict where the boss will be, not where she was' and 'more damage isn't enough if it costs more hits.' Repo includes experiment logs and a reproduction guide.

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