No-dev-experience game built in 6 weeks with Claude orchestrating Unity and asset pipeline
Gambo7592 · reddit · 2026-10-16
A Redditor with zero dev experience shares a Week 6 update on building a cozy game with AI, started in early September through lots of trial, error, and burned tokens.
- Claude Opus 5.5 acts as the main orchestrator for brainstorming and planning, running other Opus/Sonnet agents beneath it
- Asset pipeline: Opus writes image prompts → Gemini creates 2D references → Meshy 3D converts to 3D assets → Claude reduces polys, cleans up, and rigs in Blender
- Stack: Unity 6 + C#, Claude Code, plus thousands of automated tests that play the game for him
A full AI-driven pipeline from art to engineering, iterating with Claude until satisfied.
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