Real-time 3D Gaussian splat training in the browser with Rust, Wasm and WebGPU
bilawalsidhu · x · 2026-10-14
Developer samehkhamis demonstrates training 3D Gaussian splats in real time entirely in the browser — no uploads or servers. The whole pipeline is written in Rust and runs via Wasm/WebGPU, with a native Vulkan backend running roughly 50% faster.
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