Sherlock game shows small-agent swarm plus strong reasoner solves 96/100 murder cases

No_Yogurtcloset_7050 · reddit · 2026-10-11

The LMGame team built a procedurally generated Victorian London detective game (100 addresses, 10 suspects, one lead per address, must name culprit/motive/hideout within 12 case-hours) to test whether a swarm of small fast agents can solve murder cases.

Results (100 standard / 100 frame-up cases):

Key findings:

Open source, with other environments (CPU debugging, fish schooling, honeybee nest selection): github.com/lmgame-org/Gaming-JevSwarm

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