Small-Model Agent Swarm Solves 96% of Detective Game Cases
LMGame tested a programmatically generated Victorian London detective game and found that a swarm of small fast agents combined with a strong reasoning model solved 96% of the murder cases, identifying the culprit, motive and hiding place within the time limit.
2026-10-11 ~ 2026-10-11 · 2 related posts
- Sherlock game shows small-agent swarm plus strong reasoner solves 96/100 murder cases — No_Yogurtcloset_7050 · 2026-10-11
1 near-duplicate retellings: No_Yogurtcloset_7050