Creator shares 120-prompt workflow building an AI video game with Seedance 2.5, Godot and Magnific

techhalla · x · 2026-10-06

Creator techhalla published his full pipeline for making an AI-powered video game: a 30s immersive prompt in Seedance 2.5 that hard-cuts from 35mm handheld bedroom verité into a hand-inked cartoon chase and back, using locked character sheets so identities persist across style shifts. He stresses "one-prompt games are a demo" — a real game needs a pipeline, so he built it in Godot and generated the entire asset pack (characters included) in Magnific, sharing 120+ prompts and the exact workflow.

Related event: Developer Shares Full Seedance + Godot Pipeline for AI-Generated Video Games(2 posts)→

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