mitsuhiko and badlogic on why they built Pi Durable instead of using Temporal
mitsuhiko · x · 2026-10-05
- mitsuhiko retweets pidotdev's Monday Meditations episode, where he and @badlogicgames explain why they built Pi Durable — a harness built around a small task-based workflow engine.
- The goal: let long-running, multiplayer agents suspend and resume anywhere.
- They also walk through why they rejected Temporal and Effect.ts as existing solutions.
Relevant for anyone working on agent orchestration and durable execution.
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