Is a 24GB Mac mini enough to locally generate hundreds of consistent 2D game assets?
Galt_by · reddit · 2026-09-21
A dev planning a mobile app with hundreds of style-consistent 2D assets asks whether a Mac mini M4/M5 Pro (24GB) running Draw Things with FLUX.2 Klein, Z-Image or SDXL is viable, whether 48GB matters, if Style LoRAs are the right consistency approach, and how Apple Silicon compares to NVIDIA for this workflow.
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