Solo dev builds STARBATTLE in 7 weeks with all code, art and audio AI-generated in native C++

AIandDesign · x · 2026-09-17

Developer wizardbrainz shows a rough edit of procedural cinematics for STARBATTLE, an AI-created game: 7 weeks of part-time work by one person juggling multiple AI projects, with all code, art, animation, SFX and cinematics AI-generated. The game is built from scratch in native C++ with no Unity/Unreal/ThreeJS. He says he's now ready to make the full game.

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