Forking Running Machines: Clone a Live Doom Session into 32 Realities in One Second

bigaiguy · x · 2026-09-15

Prized demoed making entire running machines as cheap to clone as a git branch: one agent forks a live game of Doom, memory and all, into 32 parallel clones in about a second—same memory, different futures. The pitch: compute is the bottleneck for agent teams, and forking machines lets one box become hundreds, cheaply exploring parallel action paths.

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