Ethan Mollick's open-source AI-generated games each take a distinctive approach

emollick · x · 2026-09-07

Ethan Mollick shares an open-source experiment where models took the request for 'distinctive games' seriously, each producing a different approach — he highlights Masque of the Red Death as compelling and fast. He mocks the bot replies criticizing without playing, and links the open-source code for modification.

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