Multiplayer World Model Experience

nathanbenaich · x · 2026-07-15

A project from **Odyssey** that builds a **multiplayer online world model** using neural simulation and rendering. The author emphasizes this is not a traditional game engine but an interactive world that is "**learned and streamed**"; the demo shows playing a deathmatch similar to *GoldenEye* with others. The key point is that world models are moving beyond offline prediction or single-player demos to become **real-time, multiplayer, and playable**.

Original post →

More from Research

Research channel →