Multiplayer World Model Experience
nathanbenaich · x · 2026-07-15
A project from **Odyssey** that builds a **multiplayer online world model** using neural simulation and rendering. The author emphasizes this is not a traditional game engine but an interactive world that is "**learned and streamed**"; the demo shows playing a deathmatch similar to *GoldenEye* with others. The key point is that world models are moving beyond offline prediction or single-player demos to become **real-time, multiplayer, and playable**.
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