kaigen3d: A C-language Game Engine Built for AI Agents
A developer has introduced kaigen3d, an agent-native game engine written in C with no built-in editor. The team says it is also experimenting internally to further minimize agent iteration time.
2026-11-06 ~ 2026-11-06 · 2 related posts
- kaigen3d: a C-based agent-native game engine with headless operation and automated QA — gdechichi · 2026-11-06
- kaigen3d team hints at internal experiments to further cut agent iteration time — gdechichi · 2026-11-06