Dev Builds Test Framework to Fix 2D/3D Sorting in AI-Built Game
A developer building the AI-assisted game Pilgrimage created a test scene generation framework to fix sprite-versus-3D-asset sorting errors, using it to tune the Astra model's rendering order logic.
2026-09-23 ~ 2026-09-23 · 2 related posts
- Dev Builds Test-Scenario Framework to Fix Sprite/3D Z-Ordering in AI-Game Workflows — tomjohndesign · 2026-09-23
- Dev builds a test scenario framework so Astra can tune sprite/3D sort ordering — tomjohndesign · 2026-09-23