Puerto Rico's Old San Juan Scanned and Rendered with Gaussian Splatting
A developer spent about two hours scanning Old San Juan in Puerto Rico, producing a 1.39GB Gaussian Splat dataset that streams and renders in real time via PlayCanvas's WebGPU support.
2026-09-01 ~ 2026-09-01 · 2 related posts
- Scanning Puerto Rico: 1.39GB Gaussian Splats on WebGPU — willeastcott · 2026-09-01
- Rendering Historic San Juan with Gaussian Splatting on WebGPU — willeastcott · 2026-09-01