Scanning Puerto Rico: 1.39GB Gaussian Splats on WebGPU

willeastcott · x · 2026-09-01

Demonstrating a use of Gaussian Splats, the author scanned historic San Juan during a cruise stop, creating 1.39GB of data. The scene is streamed and rendered using the PlayCanvas engine via WebGPU.

Related event: Puerto Rico's Old San Juan Scanned and Rendered with Gaussian Splatting(2 posts)→

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