3D Gaussian Splatting Gets Native 360-Degree Support
3D Gaussian Splatting now features native 360-degree panorama support via COLMAP 4.1. By eliminating the need for cubemap conversion and using hybrid ray tracing and rasterization, the update makes training more accurate and significantly faster.
2026-07-08 ~ 2026-07-08 · 2 related posts
- COLMAP 4.1 Adds Panorama Support, Simplifying 360 Gaussian Splatting — Michael_Moroz_ · 2026-07-08
- 3DGS Adds Native 360 Support: Faster and More Accurate Training — Michael_Moroz_ · 2026-07-08