Supersplat XR update: Quest 3 streamed scenes jump from 9.7 to 30+ fps, Vision Pro gets WebGPU
willeastcott · x · 2026-11-11
Supersplat ships 7 XR updates: two-handed manipulation (drag/rotate/scale scenes 0.25x–4x), big Quest performance gains supporting up to 1M splats with fixed foveation at a 72 Hz target — a large streamed scene on Quest 3 went from 9.7 fps to 30.7–40.3 fps — AR skybox hiding for passthrough, camera-aligned session start, post effects and tone mapping in XR, distance-only LOD so detail doesn't pop when looking over your shoulder, and Apple Vision Pro running XR via WebGPU in Safari.
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