Claude's creative range for making games is smaller than a human's, dev finds
teortaxesTex · x · 2026-11-11
teortaxesTex shares observations from batch-generating games with Claude: its repertoire of tricks (choir, ground wave, etc.) is narrow, and across a dozen-plus games its creative range is noticeably smaller than a human's despite vast erudition. Links to a "very opinionated RL" Portals world-generation demo.
Related event: Experiments Show Claude's Game-Design Tricks Are Narrower Than Humans'(2 posts)→
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