Niantic Spatial adds object interaction in Gaussian Splats for embodied AI real2sim training

Scobleizer · x · 2026-11-11

Niantic Spatial introduced object interaction (beta) in Gaussian Splats for teams working on embodied AI.

The feature enables domain randomization via scene variation for real2sim training, anchored in the company's state-of-the-art real-world reconstructions, opening new possibilities for training embodied agents.

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