Fable 5.2 hands-on: one-shots actually fun games, but one prompt cost $2,618
arena · x · 2026-11-10
petergostev tested Fable 5.2 and found its game generation much improved: Opus-built games looked nice but had sloppy mechanics you didn't want to play, while Fable can one-shot games that are actually fun and just need polish. Opus still makes sense for some tasks.
His video covers dozens of prompts, including one that cost $2,618, highlighting the token spend these frontier coding models demand on long tasks.
More from coding & agent
- Matt Shumer's new meta: Fable 5.2 for planning, Opus 5.5 for execution — mattshumer_ · 2026-11-10
- Matt Shumer burned 400B+ tokens on Fable 5.2 and wrote up his playbook — mattshumer_ · 2026-11-10
- How ERNIE Evolve works: nested loops with an independent reviewer gate research quality — BaiduResearch · 2026-11-10
- Calibrex: open-source one-command health check for robot sensor calibration hits 50 stars — rsasaki0109 · 2026-11-10
- NODES session: Test-time strategies like confidence decoding and schema filtering for reliable Text2Cypher — JeremyCMorgan · 2026-11-10
- Stacking More MCP Servers Made My Agent Worse, Reddit User Says — Glittering-Bus-8500 · 2026-11-10