AI builds a 3D scene in real time: 120s 1080p60 capture done in 122s wall time, minor Z-fighting quirks
teortaxesTex · x · 2026-11-10
teortaxesTex shared a model-driven 3D scene build: the new take is a 120-second 1920×1080 60fps recording with sound, captured in real time (122s wall time) rather than frame by frame — meadow, deer, hermit, foldable spaces and an amber hall, with a river wading segment around 76s and a ceiling exit at 105s. The author notes it still makes mistakes (including classic Z-fighting), but calls it "insanely strong." The attached fix report is notably detailed: a swallowed comment line caused a load hang, canopy notches were shallowened so leaves show through, and the water surface was set 13cm below sea level so it can never be coplanar with a river bank — a neat Z-fighting workaround.
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