Pure three.js Zelda-style Fog Demo Built from a Prompt, Full Prompt Published
majidmanzarpour · x · 2026-11-06
A developer recreated the spin-attack-through-fog scene from the Ocarina remake in pure three.js code—no textures, models, or noise files—using a fluid simulation so the fog parts, curls, and fills back in.
The full prompt is published on GitHub Gist, specifying art direction like a 45–55° high third-person follow camera with the character small in frame so fog dominates. A ready-to-copy prompt-to-code example.
Related event: Developer Recreates Ocarina of Time Remake Fog Effect in Pure Three.js Code(2 posts)→
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