VibeCoding a 3D fishing game in 4 days with Kimi K3.1 Pro and DeepSeek: full workflow breakdown

lxfater · x · 2026-11-05

Blogger lxfater shares a detailed tutorial on building a 3D fishing game in 4 days using Chinese models (Kimi K3.1 Pro + DeepSeek), citing monetization cases like Sac's 16-day Little Prince 3D game and Xiaohui's Steam titles earning ¥40k+/month.

The workflow covers four stages: turning vague ideas into agent-organized tasks with Orca to get a playable white-box fast; generating models then splitting parts for refinement, texturing and scene building; iterating animations and feedback by testing on a phone and letting AI revise round by round; and producing a trailer, then polishing the game based on the final cut.

Related event: Developer Ships 3D Fishing Game in 4 Days with VibeCoding and Domestic AI Models(2 posts)→

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